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  • MetaDOS Introduction
    • 👨‍🏫MetaDOS Overview
    • 📜Game Story
    • 🧑‍🤝‍🧑Team
    • 🫂Partners
    • 🧑‍💻Technology
      • Game Technology
      • Blockchain Technology
      • AI Technology
  • Gameplay
    • 🏹Battle Royale
    • ⌚Time as Currency
    • 🦸The Hunters
    • 🔫Weapons
    • 👝Attachments
  • Economy
    • 🏪Economy Overview
    • 💰Token & Currency
    • ⏳SECOND Tokenomics
    • 👘Cosmetics Collectibles
    • 📦Meta Packs & Time Packs
    • 🏬In-Game Store
    • 🛍️Marketplaces
  • Ecoystem
    • ⛓️DOS Chain
    • 🔎DOScan Explorer
    • 🌉Bridge
    • 🆔DOS Identity
    • Ⓜ️OverMint Marketplace
  • Appendix
    • 💡Roadmap
    • 🏛️Disclaimer
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  • Assault
  • Tech
  • Support
  • Tanker

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  1. Gameplay

The Hunters

PreviousTime as CurrencyNextWeapons

Last updated 1 year ago

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In MetaDOS, players are legendary characters called "The Hunters" with their own personalities, strengths, and abilities. The characters join forces to compete in a tournament, using their skills to be the last ones standing.

In the Beta version of MetaDOS, there are 12 initial Hunters with different classes and playstyles, shaping the game's competitive strategies.

Assault

Excels at combat initiation and ending, with skills for head-on attacks and quick in-and-out movements.

Tech

Can choose the Redeploy package.

Support

Can craft teammates' Meta Watch and revive them.

Tanker

Incoming damage reduced by 15% and not slowed by bullets

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